Adventures Adaptation of Breakthrough Learning

Experiential training involves games and role-plays that lead to ah-ha moments of self-discovery. But to enhance the training it is essential to marry those training modalities with accelerated learning techniques. As mentioned, the context of the training is just as important as the content, if not more so. The training must be framed in such a way as to optimize the learning experience as well as to prepare the student to make the shift in perception and take the quantum leap.

When you marry experiential training and accelerated learning for the growth of a person’s emotions you have learning that grows and matures the individual beyond mere therapeutic techniques and lecture. With these techniques of accelerated and experiential learning, it is possible to see a maturation of emotional intelligence that occurs not within years but within just a few hours or days.

Adventures is not like going and listening to a motivational speaker (which, like taking a bath, you do repeatedly); rather, Adventures leads to change that is now an integral part of the participants’ thinking. If someone really wants to change he must change the way he thinks first. And the teaching methods in Adventures are all about creating an environment for new and creative thoughts that lead to a quantum leap, which in turn leads to emotional vitality and physical health.

Because of its effective methods, Adventures in Excellence leads to outcomes such as better communication and relationship building skills and the ability to move beyond our history and truly be in the moment, to manage emotions and emotional states (which includes managing impulses), and to discover and tap into our own dynamic and individual potential. This means being able to express creativity, solve problems, to excel as leaders, and to effectively deal with stress, conflict, and disappointments.

It takes courage to face fears and bump up against repeated failures in the process of discovering new answers to old habitual behavioral problems.